A castle (from Latin: castellum) is a type of fortified structure built in Europe and the Middle East during the Middle Ages by nobility. Scholars debate the scope of the word castle, but usually consider it to be the private fortified residence of a lord or noble. This is distinct from a palace, which is not fortified; from a fortress, which was not always a residence for nobility; and from a fortified settlement, which was a public defence – though there are many similarities among these types of construction. Usage of the term has varied over time and has been applied to structures as diverse as hill forts and country houses. Over the approximately 900 years that castles were built, they took on a great many forms with many different features, although some, such as curtain walls and arrowslits, were commonplace.
A European innovation, castles originated in the 9th and 10th centuries, after the fall of the Carolingian Empire resulted in its territory being divided among individual lords and princes. These nobles built castles to control the area immediately surrounding them, and were both offensive and defensive structures; they provided a base from which raids could be launched as well as protection from enemies. Although their military origins are often emphasised in castle studies, the structures also served as centres of administration and symbols of power. Urban castles were used to control the local populace and important travel routes, and rural castles were often situated near features that were integral to life in the community, such as mills and fertile land.
Castles are fortified residences built in Europe and the Middle East in the Middle Ages.
Castle or Castles may refer to:
The Castle is an MSX game released by ASCII Corporation in 1986. The game is set within a castle containing 100 rooms, most of which contain one or more puzzles. The object of the game is to navigate through the Castle to rescue the Princess. The player can push certain objects throughout the game to accomplish progress. In some rooms, the prince can only advance to the next room by aligning cement blocks, Honey Jars, Candle Cakes, and Elevator Controlling Block. Additionally, the player's progress is blocked by many doors requiring a key of the same color to unlock, and a key is removed from the player's inventory upon use. The prince must be standing on a platform next to the door to be able to unlock it, and cannot simply jump or fall and press against the door. The player can navigate the castle with the help of a map that can be obtained early in the game. The map will provide the player with a matrix of 10x10 rooms and will highlight the room in which the princess is located and the rooms that he had visited. The player must also avoid touching enemies like Knights, Bishops, Wizards, Fire Spirits, Attack Cats and Phantom Flowers.